Wednesday, August 21, 2013

12 Things to do at Gen Con

I just got back from my 33rd Gen Con, where 49,000 of my gamer friends gathered at the impressive Indiana Convention Center. It’s the city’s largest annual convention, in terms of economic impact – only surpassed by the 2012 Super Bowl.
            I think the easiest way to describe Gen Con is to list the things people do there. I’ll start with the obvious, in case you have no idea what Gen Con is about, and move into some things even veterans might not have experienced yet. If you go to Gen Con, you can use this list as a sort of scavenger hunt. Check off everything and we’ll say you won Gen Con.

1. Play a Board Game or Card Game.

These are the backbone, the heart and soul of Gen Con. Yes, there are plenty of miniature gamers, role players and cosplayers around, but it’s the board and card games that light up the exhibit hall and drive the economic engine that keeps this convention going. These are the games responsible for the crazy lines that wind around the exhibit hall on the first day. These are the games that sell out and draw gawkers at the playing tables the rest of the week. It’s easy to find a board game to play – check one out in the game library room and play it with your friends. If you didn’t bring friends with you, you can get into a demo game at a vendor’s booth in the exhibit hall, or sign up for one of thousands of official board game events. If you play Magic, you’ll have no problem settling into the huge card game hall.

2. Play a Roleplaying Game

Gary Gygax, the guy who started Gen Con,is the same guy who created Dungeons and Dragons. Throughout the early years, especially in the 80s, it was D&D that drew people to the convention. The big event of my first Gen Con in 1979 was the release of the Advanced Dungeons and Dragons Dungeon Master’s Guide. If you’ve never played a roleplaying game (RPG) before, Gen Con may be a good place to try. The organized events are friendly to beginners, and most roleplaying games are cooperative, so you’ll get plenty of help from other players. Dungeons and Dragons is still around, though it’s going through a rough patch. Maybe you could try Pathfinder, its apparent successor, or something brand new like Numenera, a fantastic, far-future game by Monte Cook, one of the designers that led the renaissance of D&D and other roleplaying games back in the 90s. He’s the closest thing roleplaying has to a living rock star.


3. Check out some Miniature Games

Gen Con started with miniatures. Fifty years ago, Gary Gygax and his friends in Lake Geneva Wisconsin (Geneva Convention = Gen Con. Get it?) held a small convention for some friends that played games, especially the miniature combat games that eventually led to D&D. They moved beautifully painted miniatures around impressively detailed maps with sculpted  terrain, and they rolled dice to see who killed whom. Today there are still hundred of miniature gamers at Gen Con, in the miniature gaming hall. They move beautifully painted miniatures around impressively detailed maps with sculpted terrain, and they roll dice to see who kills whom. This can be an expensive and time-consuming hobby to get into. The unspoken secret is that it’s mainly about painting the miniatures and then just playing the game so you have an excuse to show them off. At Gen Con you can wander around and look at these impressive displays without opening your wallet or lifting a brush.

4. True Dungeon

This event has been the gem of Gen Con for the past decade. Basically, they take a large ballroom at one of the convention center hotels and build a legitimately scary, well thought out dungeon. The rules of the game are fairly simple, but the decorations, costumes, makeup and actors are professional. Think of it as a high quality haunted house, but you go in with torches and weapons and potions and everything you need to slay the monsters that pop out and solve the ingenious puzzles that get you to the next room. If you want to do this event, make sure you know when online event registration opens (usually in January). All of the True Dungeon slots fill up within about twenty minutes.

5. Buy Things

This is the most obvious one. The Exhibit hall is filled with colorful booths of hundreds of vendors, and is just a bit short of the size of three football fields. Wander it like a miner in Dwarf Fortress, or hit each isle systematically. On Thursday morning, the first day the exhibit hall is open, thousands of people jam into the hallway outside and wait for the doors to open so they can get the big new games before they sell out. Things calm down a little by Thursday afternoon, but the crowds are still amazing. There are all the new games, of course, but what about out of print games? Check. How about innovative stuff from the independent press? Check. Armor and weapons? Check. Special tables made just for gamers? Check. Weird dice of all colors and shapes? Double check. As noted earlier, the exhibit hall is also a great place to try out new games and get to know other gamers.


6. Seminars

Gen Con is not just about playing games. One of my favorite things to do is take a short break from gaming to sit back and listen to someone tell me something interesting. There are seminars on hundreds of topics - writing (both fiction and for games), upcoming game releases, game design, and tips on how to keep your RPG players happy. Don’t dismiss these as a waste of gaming time – they’re a great way to keep you excited beyond the con and let you meet the minor celebrities of the industry. The writing seminars may be led by your favorite series authors, or bestsellers like Pat Rothfuss,
who’s a long-time attendee.


7. Meet the Designers

Whether you find them at their booth in the exhibit hall, at a seminar, or while you’re helping them playtest their new game, make sure you find the designers of your favorite games or RPG adventures and tell them how you feel. Don’t be a stalker about it, but I’ve never met a designer who didn’t appreciate me telling them, in a couple short sentences, that I love their game and why. A special note here when talking to roleplaying game designers – don’t tell them how amazing your character is.


8. Check Out some Celebrities

Granted, this isn’t ComicCon. Your not going to get the entire cast of Game of Thrones or the next superhero movie, but you’re also not going to have to wait in long lines. Just wander to the signing area in the back of the exhibit hall while you’re hitting the booths and sneak a peak at people like Peter Davidson, the fifth Doctor, or Neil Grayston, the guy who plays Fargo in Eureka. You can look for free, but if you want to get an autograph and take a picture, it’ll cost you $25. The atmosphere is low-key, the celebrities are very friendly, and you’ll get some time to talk with them.

9. Become a Patron of an Author or Artist

Toward the back of the exhibit hall there are two areas called Artists’ Alley and Authors’ Alley. These are rows of small display tables made affordable for artists and authors to sell their own work directly to you. Some of the work is good, and some is amazing. Find someone you like. Buy their stuff when you’re at the con and talk them up to your friends when you get home. If you stop and talk to them about their work, they’ll probably remember you when you stop by again next year. If they get big and famous and end up as the feature artist on the next RPG or Magic release or Fantasy Flight game, you can say you knew them when.

10. LARP

This a stretch for many, and the mark of a serious roleplayer. LARP stands for Live Action Role Playing. Think of it as one of those old “Host a Murder Mystery” parties on steroids. Twenty to fifty people participate, each with an assigned role in a story and probably dressed for the part. The rules are usually simple, but the interactions are complicated and very social. You might be the president of Iran trying to negotiate weapons deals with a Russian ambassador, or a medieval Japanese warlord dealing with an incursion of Lovecraftian monsters into your lands. If your not comfortable joining in the fun, at least wander through the elevated walkways to the nearby hotels in the evenings and see what’s going on. My guess is you’ll know a LARP when you see it.


11. People Watch

For some, this is THE activity of the Con. Whether you’re collecting photos of all the amazing costumes for your blog, checking out all the geek attire on display (how many variations of “Keep Calm and …” T-shirts are there?), or just challenging yourself to figure out which people are in Indy for Gen Con and which are there for the Moto Grand Prix, this can be very entertaining. If the costumes make you smile, check out the costume parade through the convention center on Saturday.


12. Breathe

Take a breath, feel the atmosphere of the place. Just wander and realize that you are in the midst of nearly fifty thousand gamers who share your passions and absolutely LOVE being there. I know, experienced Gen Con goers are laughing uncomfortably as they imagine the strong whiff of Gen Con body odor that sometimes assails you. But honestly, this problem has dramatically decreased in the last few years, and the ventilation in the convention center is amazing. For me, Gen Con is the closest thing to reproducing the feel of Christmas morning when I was a kid. Just look at those faces around you. They’re all smiling, and if they’re not it’s because they’re running late getting from one event they looked forward to all year to another event they looked forward to all year. Feel the love, man. These are some of the nicest people you will ever meet. I’ve been to all the Gen Cons in Indy and I’ve never seen a police car at the convention center or a security guard challenging anyone. Nearly fifty thousand people in a crowded space and the city budgets nothing extra for police, and the vendors in the crowded exhibit hall aren’t concerned about theft.

Waiting for the Exhibit Hall to open on Thursday morning

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